Leaving Mundania: Inside the Transformative World of Live Action Role-Playing Games California Fiction These three lives come together
Description
These three lives come together in unexpected and deeply thrilling ways
Lois rebounds into the arms of a clown
from George Washington to Barack H
his genteel wife
Even non-gun lovers may admire the craftsmanship of Ruger's revolvers and other guns
Leaving Mundania: Inside the Transformative World of Live Action Role-Playing Games California Fiction These three lives come togetherExposing a subculture often dismissed as "geeky" by mainstream America, Leaving Mundania is the story of live action role playing (LARP). A hybrid of games such as Dungeons & Dragons, historical reenactment, fandom, and good old fashioned pretend L. A. R. P. is thriving, and this book explores its multifaceted communities and related phenomena, including the Society for Creative Anachronism, a medieval reenactment group that boasts more than 32,000
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