Pathfinder 2E: Adventure Path: Hoof, Cinder, and Storm Triumph of the Tusk 2/3 Industry/Manufacturing players take on the roles
Description
players take on the roles of Robin Hood and his Merry Men
The first player to move all four pegs into the Finish zone wins the game
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Pathfinder 2E: Adventure Path: Hoof, Cinder, and Storm Triumph of the Tusk 2/3 Industry/Manufacturing players take on the rolesHaving successfully overcome an orc stronghold, the PCs are summoned to the formidable orc city of Urgir to quell powerful ancestor storms and safeguard the vital aurochs herds that sustain the Belkzen people. However, the unrest in the region has drawn multiple threats: orc rebels in the mining city of Blisterwell, Shoanti raiders seeking revenge, and more. The PCs must fend off these attacks, turning enemies into allies as they help secure Belkzen's
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